Gameplay videos from the abolished The Elder Scrolls Travels: Oblivion for PlayStation Portable

Probably few people will remember this now, but in the middle of the zero series The Elder Scrolls I was going to visit the PlayStation Portable. The authors planned to transfer to a portable console The Elder Scrolls IV: Oblivion, which at that time seemed just an incredible "non -stgen".

The pocket version was https://gamesnotongamstop.co.uk/review/lucki-casino/ nicknamed The Elder Scrolls Travels: Oblivion and entrusted to developers from Climax Studio Group. Naturally, the baby PSP would not have pulled all the beauties and ambitions of the "adult" Oblivion, Therefore, this version was waiting for rather serious changes. Climax I did it Travels more linear: instead of a single open world, there was a location-“hub”, which led to other zones.

But the plot unfolded not only in the syrodile, but also in other regions of Tamriel. In addition, the developers managed to transfer to PSP all the main gameplay mechanics from a full -fledged Oblivion. Climax I wanted to compose more than 180 quests, and some tasks would expand and complement the story The Elder Scrolls IV on PC and consoles. In general, despite the PSP restrictions, the scope was quite impressive. The developers even thought to release The Elder Scrolls Travels: Oblivion On two UMDs. All just did not fit.

Unfortunately, the studio Climax There was not enough money and time to complete the started, and portable Oblivion quietly sunk into oblivion in the area of ​​2007. For a long time, only screenshots from the canceled game walked over the network, but now virtual archaeologists managed to unearth images with early builds and launch them on PSP GO. Turns out, Climax managed to do quite a lot: eyewitnesses note that The Elder Scrolls Travels: Oblivion looks great for his platform and is quite entertaining.

One of the fans who has access to builds prepares images for a public release.

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